Atm, the SSE client executes an immediate ping request to the server on receipt of an SSE channel error. This is too eager. We should wait a few seconds before performing the ping, giving the SSE connection a chance to see if it can "fix" itself (e.g. during a reconnect).
I was sure this was how it was working already. Maybe I unwittingly introduced this at some point.
|Component/s||blueocean-plugin [ 21481 ]|
|Sprint||1.0 [ 221 ]|
|Status||Open [ 1 ]||In Progress [ 3 ]|
|Status||In Progress [ 3 ]||In Review [ 10005 ]|
|Resolution||Fixed [ 1 ]|
|Status||In Review [ 10005 ]||Resolved [ 5 ]|
|Status||Resolved [ 5 ]||Closed [ 6 ]|