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Improvement
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Resolution: Unresolved
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Major
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None
Unfortunately, the "Reduce Motion" mode has a very dark green on the even darker green when the build is running. Those two greens are very hard to differentiate in a bright room, even more from a bad angle. Could you improve this to show a lighter green, much like the lightest green you have in the Flashing mode? That would help a lot.
Thanks!
PS: Similar, but not as bad as the green is also the red on red difference. I would hope that you could "fix" that one too. For us, "which builds are currently running" is a more important information.
[JENKINS-47397] Improve "Reduce Motion" mode: lighter green on green and red on red
Summary | Original: Improve "Reduce Motion" mode: lighter green on green | New: Improve "Reduce Motion" mode: lighter green on green and red on red |
Description |
Original:
Unfortunately, the "Reduce Motion" mode has a very dark green on the even darker green when the build is running. Those two greens are very hard to differentiate in a bright room, even more from a bad angle. Could you improve this to show a lighter green, much like the lightest green you have in the Flashing mode? That would help a lot. Thanks! |
New:
Unfortunately, the "Reduce Motion" mode has a very dark green on the even darker green when the build is running. Those two greens are very hard to differentiate in a bright room, even more from a bad angle. Could you improve this to show a lighter green, much like the lightest green you have in the Flashing mode? That would help a lot. Thanks! PS: Similar, but not as bad as the green is also the red on red difference. I would hope that you could "fix" that one too. For us, "which builds are currently running" is a more important information. |