I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

       

       
       
       

          [JENKINS-67246] android emulator plugin on M1

          Nihar Amin created issue -
          Nihar Amin made changes -
          Summary Original: Does this work on new M1? New: android emulator plugin on M1
          Nihar Amin made changes -
          Attachment New: Screen Shot 2021-11-26 at 12.43.41 PM.png [ 56856 ]
          Nihar Amin made changes -
          Description Original: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           

          thank you in advance,

           

           

           
           
          New: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           
          *12:39:25* $ /Users/jenkins/tools/android-sdk/tools/bin/avdmanager list target*12:39:27* $ /Users/jenkins/tools/android-sdk/tools/bin/sdkmanager --sdk_root=/Users/jenkins/tools/android-sdk --list --verbose*12:39:29* [android] Using Android SDK: /Users/jenkins/tools/android-sdk*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* * daemon not running; starting now at tcp:5826*12:39:29* * daemon started successfully*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* [android] Starting Android emulator*12:39:29* $ /Users/jenkins/tools/android-sdk/emulator/emulator -skin 320x480 -ports 5774,5775 -report-console tcp:5834,max=60 -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_420_HVGA_android-30_google_apis-arm64-v8a -no-window*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.language=en'), only 'qemu.*' properties are supported*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.country=US'), only 'qemu.*' properties are supported*12:39:30* handleCpuAcceleration: feature check for hvf*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/qemu/darwin-aarch64/lib64/vulkan/libvulkan.dylib: failed*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/lib64/vulkan/libvulkan.dylib: failed*12:39:30* EglOsGlLibrary: Could not open GL library libGLESv2.dylib [dlopen(libGLESv2.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib) not val]*12:39:30* EglOsEglDispatcher: Could not open EGL library libEGL.dylib [dlopen(libEGL.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib) not valid for us]*12:40:34* [android] Emulator did not appear to start; giving up*12:40:34* [android] Stopping Android emulator
          thank you in advance,

           

           

           
            
          Nihar Amin made changes -
          Description Original: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           
          *12:39:25* $ /Users/jenkins/tools/android-sdk/tools/bin/avdmanager list target*12:39:27* $ /Users/jenkins/tools/android-sdk/tools/bin/sdkmanager --sdk_root=/Users/jenkins/tools/android-sdk --list --verbose*12:39:29* [android] Using Android SDK: /Users/jenkins/tools/android-sdk*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* * daemon not running; starting now at tcp:5826*12:39:29* * daemon started successfully*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* [android] Starting Android emulator*12:39:29* $ /Users/jenkins/tools/android-sdk/emulator/emulator -skin 320x480 -ports 5774,5775 -report-console tcp:5834,max=60 -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_420_HVGA_android-30_google_apis-arm64-v8a -no-window*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.language=en'), only 'qemu.*' properties are supported*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.country=US'), only 'qemu.*' properties are supported*12:39:30* handleCpuAcceleration: feature check for hvf*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/qemu/darwin-aarch64/lib64/vulkan/libvulkan.dylib: failed*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/lib64/vulkan/libvulkan.dylib: failed*12:39:30* EglOsGlLibrary: Could not open GL library libGLESv2.dylib [dlopen(libGLESv2.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib) not val]*12:39:30* EglOsEglDispatcher: Could not open EGL library libEGL.dylib [dlopen(libEGL.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib) not valid for us]*12:40:34* [android] Emulator did not appear to start; giving up*12:40:34* [android] Stopping Android emulator
          thank you in advance,

           

           

           
            
          New: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           
          *12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* * daemon not running; starting now at tcp:5826*12:39:29* * daemon started successfully*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* [android] Starting Android emulator*12:39:29* $ /Users/jenkins/tools/android-sdk/emulator/emulator -skin 320x480 -ports 5774,5775 -report-console tcp:5834,max=60 -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_420_HVGA_android-30_google_apis-arm64-v8a -no-window*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.language=en'), only 'qemu.*' properties are supported*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.country=US'), only 'qemu.*' properties are supported*12:39:30* handleCpuAcceleration: feature check for hvf*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/qemu/darwin-aarch64/lib64/vulkan/libvulkan.dylib: failed*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/lib64/vulkan/libvulkan.dylib: failed*12:39:30* EglOsGlLibrary: Could not open GL library libGLESv2.dylib [dlopen(libGLESv2.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib) not val]*12:39:30* EglOsEglDispatcher: Could not open EGL library libEGL.dylib [dlopen(libEGL.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib) not valid for us]*12:40:34* [android] Emulator did not appear to start; giving up*12:40:34* [android] Stopping Android emulator
           

           

           
            
          Nihar Amin made changes -
          Description Original: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           
          *12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* * daemon not running; starting now at tcp:5826*12:39:29* * daemon started successfully*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* [android] Starting Android emulator*12:39:29* $ /Users/jenkins/tools/android-sdk/emulator/emulator -skin 320x480 -ports 5774,5775 -report-console tcp:5834,max=60 -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_420_HVGA_android-30_google_apis-arm64-v8a -no-window*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.language=en'), only 'qemu.*' properties are supported*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.country=US'), only 'qemu.*' properties are supported*12:39:30* handleCpuAcceleration: feature check for hvf*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/qemu/darwin-aarch64/lib64/vulkan/libvulkan.dylib: failed*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/lib64/vulkan/libvulkan.dylib: failed*12:39:30* EglOsGlLibrary: Could not open GL library libGLESv2.dylib [dlopen(libGLESv2.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib) not val]*12:39:30* EglOsEglDispatcher: Could not open EGL library libEGL.dylib [dlopen(libEGL.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib) not valid for us]*12:40:34* [android] Emulator did not appear to start; giving up*12:40:34* [android] Stopping Android emulator
           

           

           
            
          New: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           

           
          *12:39:29* [android] Using Android SDK: /Users/jenkins/tools/android-sdk*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* * daemon not running; starting now at tcp:5826*12:39:29* * daemon started successfully*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* [android] Starting Android emulator*12:39:29* $ /Users/jenkins/tools/android-sdk/emulator/emulator -skin 320x480 -ports 5774,5775 -report-console tcp:5834,max=60 -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_420_HVGA_android-30_google_apis-arm64-v8a -no-window*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.language=en'), only 'qemu.*' properties are supported*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.country=US'), only 'qemu.*' properties are supported*12:39:30* handleCpuAcceleration: feature check for hvf*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/qemu/darwin-aarch64/lib64/vulkan/libvulkan.dylib: failed*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/lib64/vulkan/libvulkan.dylib: failed*12:39:30* EglOsGlLibrary: Could not open GL library libGLESv2.dylib [dlopen(libGLESv2.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib) not val]*12:39:30* EglOsEglDispatcher: Could not open EGL library libEGL.dylib [dlopen(libEGL.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib) not valid for us]*12:40:34* [android] Emulator did not appear to start; giving up*12:40:34* [android] Stopping Android emulator
           
            
          Nihar Amin made changes -
          Description Original: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           

           
          *12:39:29* [android] Using Android SDK: /Users/jenkins/tools/android-sdk*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* * daemon not running; starting now at tcp:5826*12:39:29* * daemon started successfully*12:39:29* $ /Users/jenkins/tools/android-sdk/platform-tools/adb start-server*12:39:29* [android] Starting Android emulator*12:39:29* $ /Users/jenkins/tools/android-sdk/emulator/emulator -skin 320x480 -ports 5774,5775 -report-console tcp:5834,max=60 -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_420_HVGA_android-30_google_apis-arm64-v8a -no-window*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.language=en'), only 'qemu.*' properties are supported*12:39:30* WARNING: unexpected '-prop' value ('persist.sys.country=US'), only 'qemu.*' properties are supported*12:39:30* handleCpuAcceleration: feature check for hvf*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/qemu/darwin-aarch64/lib64/vulkan/libvulkan.dylib: failed*12:39:30* cannot add library /Users/jenkins/tools/android-sdk/emulator/lib64/vulkan/libvulkan.dylib: failed*12:39:30* EglOsGlLibrary: Could not open GL library libGLESv2.dylib [dlopen(libGLESv2.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libGLESv2.dylib) not val]*12:39:30* EglOsEglDispatcher: Could not open EGL library libEGL.dylib [dlopen(libEGL.dylib, 2): no suitable image found. Did find:*12:39:30* /Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib: code signature in (/Users/jenkins/tools/android-sdk/emulator/lib64/gles_swiftshader/libEGL.dylib) not valid for us]*12:40:34* [android] Emulator did not appear to start; giving up*12:40:34* [android] Stopping Android emulator
           
            
          New: I have been trying to get this plugin to work on the newly set up Jenkins on M1. But it doesn't seem to work, i have looked and tried everything i could find. Do you have any suggestions on how i could get this to work ? 

           

           
            
            
          Nihar Amin made changes -
          Attachment New: Screen Shot 2021-11-26 at 12.46.25 PM.png [ 56857 ]

            nfalco Nikolas Falco
            nihar8 Nihar Amin
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              Created:
              Updated: