由使用者 anonymous 啟動 建置中 工作區 D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace Deleting project workspace... done Cloning the remote Git repository Cloning repository https://github.com/jiowchern/EmptyUnity5.git > C:\Program Files (x86)\Git\cmd\git.exe init D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace # timeout=10 Fetching upstream changes from https://github.com/jiowchern/EmptyUnity5.git > C:\Program Files (x86)\Git\cmd\git.exe --version # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe -c core.askpass=true fetch --tags --progress https://github.com/jiowchern/EmptyUnity5.git +refs/heads/*:refs/remotes/origin/* > C:\Program Files (x86)\Git\cmd\git.exe config remote.origin.url https://github.com/jiowchern/EmptyUnity5.git # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe config remote.origin.fetch +refs/heads/*:refs/remotes/origin/* # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe config remote.origin.url https://github.com/jiowchern/EmptyUnity5.git # timeout=10 Fetching upstream changes from https://github.com/jiowchern/EmptyUnity5.git > C:\Program Files (x86)\Git\cmd\git.exe -c core.askpass=true fetch --tags --progress https://github.com/jiowchern/EmptyUnity5.git +refs/heads/*:refs/remotes/origin/* > C:\Program Files (x86)\Git\cmd\git.exe rev-parse "refs/remotes/origin/master^{commit}" # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe rev-parse "refs/remotes/origin/origin/master^{commit}" # timeout=10 Checking out Revision dcb68ed827917b056007e662150f1bc46ea44c67 (refs/remotes/origin/master) > C:\Program Files (x86)\Git\cmd\git.exe config core.sparsecheckout # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe checkout -f dcb68ed827917b056007e662150f1bc46ea44c67 > C:\Program Files (x86)\Git\cmd\git.exe rev-list e6ca4dcfefb0291284c17f863e8a3cbc0040122c # timeout=10 [workspace] $ cmd /c call C:\windows\TEMP\hudson1342847735666710066.bat D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>mkdir output D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>mkdir output\Test D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>mkdir output\Test\unit D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>exit 0 Piping unity Editor.log from C:\windows\system32\config\systemprofile\AppData\Local\Unity\Editor\Editor.log [workspace] $ D:\Unity\Unity5.0.0f4\Editor\Unity.exe -quit -batchmode -buildWindows64Player "D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\output\bin\EmptyUnity5.exe" -projectPath "D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace" -nolog LICENSE SYSTEM [20150306 11:08:44] Next license update check is after 2025-03-04T00:00:00 Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219' BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 Initialize mono Mono path[0] = 'D:/Unity/Unity5.0.0f4/Editor/Data/Managed' Mono path[1] = 'D:/Unity/Unity5.0.0f4/Editor/Data/Mono/lib/mono/2.0' Mono path[2] = 'D:/Unity/Unity5.0.0f4/Editor/Data/UnityScript' Mono config path = 'D:/Unity/Unity5.0.0f4/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y BATCHMODE ARGUMENTS: -quit -batchmode -buildWindows64Player D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\output\bin\EmptyUnity5.exe -projectPath D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace -nolog Successfully changed project path to: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace Rebuilding Library because the asset database could not be found! (Filename: C:/buildslave/unity/build/Editor/Src/AssetPipeline/AssetInterface.cpp Line: 2025) Loading GUID <-> Path mappings...0.000101 seconds Loading Asset Database...0.000014 seconds AssetDatabase consistency checks...0.000191 seconds Initialize engine version: 5.0.0f4 (5b98b70ebeb9) GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: ASUS EAH5550 Series (ID=0x68da) Vendor: ATI VRAM: 1008 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\I18N.CJK.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4 Setting Android v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer Setting iOS v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport Setting WebGL v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\il2cpp Registering custom dll's ... Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.001144 seconds. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.726 seconds Registering platform support modules: Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless) Registered platform support modules in: 0.1091635s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for BlackBerry target not found Load native extension module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll Load native extension module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll Load native extension module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for Android target not found Validating Project structure ... 0.000127 seconds. Shader import version has changed; will reimport all shaders... Upgrading shader files ...0.000077 seconds. Refresh: detecting if any assets need to be imported or removed ... Hashing assets ... 0.000440 seconds ----- Compute hash(es) for 1 asset(s). *** 0451166fdddfd2440848bb11b5b31f2d replaces c17a9fd35a5a3d849b17f3d9e5aeba3a at path assets/1.unity Refresh: elapses 0.030780 seconds Refresh: trashing asset c17a9fd35a5a3d849b17f3d9e5aeba3a Updating Assets - GUID: 00000000000000001000000000000000... done. [Time: 34.525196 ms] Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000... done. [Time: 11.186122 ms] Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000... done. [Time: 11.918760 ms] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 14.698692 ms] Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000... done. [Time: 12.372613 ms] Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000... done. [Time: 23.874517 ms] Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000... done. [Time: 11.764174 ms] Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000... done. [Time: 28.410734 ms] Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000... done. [Time: 10.305832 ms] Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000... done. [Time: 12.200850 ms] Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000... done. [Time: 12.670227 ms] Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000... done. [Time: 11.095944 ms] Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000... done. [Time: 18.324232 ms] Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000... done. [Time: 11.854019 ms] Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000... done. [Time: 10.290637 ms] Updating Assets/1.unity - GUID: 0451166fdddfd2440848bb11b5b31f2d... done. [Time: 13.567033 ms] Updating D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f... done. [Time: 98.214584 ms] Updating D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll - GUID: f5f67c52d1564df4a8936ccd202a3bd8... Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\I18N.CJK.dll (this message is harmless) Registering custom dll's ... Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.001122 seconds. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4 Setting Android v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer Setting iOS v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport Setting WebGL v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\il2cpp Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.742 seconds Registering platform support modules: Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Registered platform support modules in: 0.0555306s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for BlackBerry target not found Native extension for Android target not found done. [Time: 953.871216 ms] Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 9.8 MB. System memory in use after: 9.8 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 384. Total: 1.021664 ms (FindLiveObjects: 0.062759 ms CreateObjectMapping: 0.013873 ms MarkObjects: 0.931488 ms DeleteObjects: 0.011891 ms) Refreshing native plugins compatible for Editor in 1.07 ms, found 0 plugins. ----- Total AssetImport time: 1.395434s, AssetImport time: 1.362440s, Asset hashing: 0.000554s [12.0 KB, 21.132965 mb/s] Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000421 seconds (Nothing changed) Determining assets that need to be reimported for target platform ... 0.013316 seconds. Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. ----- Total AssetImport time: 0.013601s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 11.575233 ms] Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. ----- Total AssetImport time: 0.059480s, AssetImport time: 0.031643s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 8.7 MB. System memory in use after: 8.7 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 384. Total: 0.976411 ms (FindLiveObjects: 0.056483 ms CreateObjectMapping: 0.009579 ms MarkObjects: 0.897796 ms DeleteObjects: 0.010900 ms) building x86_64 windows player! Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless) DisplayProgressbar: Building Player building target 19 Ignoring 'D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for WindowsStandaloneSupport Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000436 seconds (Nothing changed) Determining assets that need to be reimported for target platform ... 0.013418 seconds. Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. ----- Total AssetImport time: 0.013799s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Packing sprites: - Grouping sprites using the selected SpritePackerPolicy. - Packing 0 atlases. - Packing completed. Opening scene 'Assets/1.unity' Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 9.0 MB. System memory in use after: 9.0 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 397. Total: 1.650584 ms (FindLiveObjects: 0.066063 ms CreateObjectMapping: 0.010239 ms MarkObjects: 1.556775 ms DeleteObjects: 0.015855 ms) Load scene 'Assets/1.unity' time: 31.881687 ms [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock) Setting up 1 worker threads for Enlighten. Thread -> id: be4 -> priority: 1 [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.01s wallclock) Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. Enlighten precomp manager: -------------------------------------------------------------------- Computed geom chart data: Computed layout data: Computed systems data: Computed clusterings data: Computed system atlas data: Computed probe data: Positions count : 0 Tetrahedralization Tetrahedron count : 0 Hull ray count : 0 Probe sets count : 0 [00:00:00] Enlighten: Finished 1 Bake Runtime job (0.15s execute, 0.00s integrate, 0.16s wallclock) Enlighten bake manager: -------------------------------------------------------------------- Atlassing hash : 0x00000000000000000000000000000000 Resource hash : 0x00000000000000000000000000000000 Runtime hash : 0xe9a6970f79cd12d8b075e7d72f1b07cb Upsampling hash : 0x00000000000000000000000000000000 Lighting hash : 0x00000000000000000000000000000000 Baking systems : [0x00000000000000000000000000000000] AO outputs : [0x00000000000000000000000000000000] Direct outputs : [0x00000000000000000000000000000000] Indirect outputs : [0x00000000000000000000000000000000] Albedo/emissive : [0x00000000000000000000000000000000] Compositing : [0x00000000000000000000000000000000] Probe sets : [0x00000000000000000000000000000000] [00:00:00] Enlighten: Finished 1 Ambient Probes job (0.01s execute, 0.00s integrate, 0.01s wallclock) Started convolving cubemap 128 x 128 x 6 ... Finished convolving cubemap 128 x 128 x 6 in 0.154358 seconds [00:00:01] Enlighten: Finished 1 Reflection Probes job (0.27s execute, 0.01s integrate, 0.54s wallclock) Iterative baking GI data 1230 ms Mono dependencies included in the build Dependency assembly - Mono.Security.dll Dependency assembly - System.Core.dll Dependency assembly - System.dll Dependency assembly - mscorlib.dll Dependency assembly - UnityEngine.UI.dll Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 10.0 MB. System memory in use after: 10.0 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 407. Total: 1.655869 ms (FindLiveObjects: 0.067053 ms CreateObjectMapping: 0.010900 ms MarkObjects: 1.563381 ms DeleteObjects: 0.013212 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 9.8 MB. System memory in use after: 9.9 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 415. Total: 1.826973 ms (FindLiveObjects: 0.067714 ms CreateObjectMapping: 0.011561 ms MarkObjects: 1.740430 ms DeleteObjects: 0.004954 ms) Opening scene 'Assets/1.unity' Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 9.8 MB. System memory in use after: 9.9 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 413. Total: 4.698732 ms (FindLiveObjects: 0.143026 ms CreateObjectMapping: 0.030719 ms MarkObjects: 4.511444 ms DeleteObjects: 0.009909 ms) Load scene 'Assets/1.unity' time: 44.319042 ms [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock) Setting up 1 worker threads for Enlighten. Thread -> id: 11f8 -> priority: 1 [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.01s wallclock) Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. Enlighten precomp manager: -------------------------------------------------------------------- Computed geom chart data: Computed layout data: Computed systems data: Computed clusterings data: Computed system atlas data: Computed probe data: Positions count : 0 Tetrahedralization Tetrahedron count : 0 Hull ray count : 0 Probe sets count : 0 [00:00:00] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.04s wallclock) Enlighten bake manager: -------------------------------------------------------------------- Atlassing hash : 0x00000000000000000000000000000000 Resource hash : 0x00000000000000000000000000000000 Runtime hash : 0xe9a6970f79cd12d8b075e7d72f1b07cb Upsampling hash : 0x00000000000000000000000000000000 Lighting hash : 0x00000000000000000000000000000000 Baking systems : [0x00000000000000000000000000000000] AO outputs : [0x00000000000000000000000000000000] Direct outputs : [0x00000000000000000000000000000000] Indirect outputs : [0x00000000000000000000000000000000] Albedo/emissive : [0x00000000000000000000000000000000] Compositing : [0x00000000000000000000000000000000] Probe sets : [0x00000000000000000000000000000000] [00:00:00] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock) [00:00:00] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.01s integrate, 0.02s wallclock) Iterative baking GI data 287 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 37.2 MB. System memory in use after: 18.2 MB. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 420. Total: 18.192766 ms (FindLiveObjects: 0.095130 ms CreateObjectMapping: 0.016185 ms MarkObjects: 1.584852 ms DeleteObjects: 16.494617 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 17.9 MB. System memory in use after: 17.9 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 428. Total: 1.659503 ms (FindLiveObjects: 0.075311 ms CreateObjectMapping: 0.011891 ms MarkObjects: 1.566684 ms DeleteObjects: 0.003303 ms) Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 92.5 kb 2.0% Other Assets 0.2 kb 0.0% Levels 143.8 kb 3.1% Scripts 344.8 kb 7.5% Included DLLs 3.9 mb 87.2% File headers 8.3 kb 0.2% Complete size 4.5 mb 100.0% Used Assets, sorted by uncompressed size: 92.6 kb 2.0% Resources/unity_builtin_extra 3.8 kb 0.1% D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll DisplayProgressNotification: Build Successful Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 17.8 MB. System memory in use after: 17.8 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 427. Total: 1.713674 ms (FindLiveObjects: 0.074981 ms CreateObjectMapping: 0.010570 ms MarkObjects: 1.606652 ms DeleteObjects: 0.019818 ms) Load scene 'Temp/__BuildPlayer Backupscene' time: 32.104980 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 17.8 MB. System memory in use after: 17.8 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 427. Total: 1.665118 ms (FindLiveObjects: 0.071678 ms CreateObjectMapping: 0.010900 ms MarkObjects: 1.577585 ms DeleteObjects: 0.003303 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 17.8 MB. System memory in use after: 17.8 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 427. Total: 1.673046 ms (FindLiveObjects: 0.075642 ms CreateObjectMapping: 0.011561 ms MarkObjects: 1.572630 ms DeleteObjects: 0.011891 ms) *** Completed 'Build.Player.WindowsStandaloneSupport' in 22 seconds (22219 ms) Batchmode quit successfully invoked - shutting down! Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000491 seconds (Nothing changed) Cleanup mono Unloading native extension module for target: Metro Unloading native extension module for target: WP8 Unloading native extension module for target: iOS [usbmuxd] Stop listen thread [usbmuxd] Listen thread exiting Exiting batchmode successfully now! Symbol file LoadedFromMemory doesn't match image D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll Symbol file D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll.mdb doesn't match image D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll Symbol file LoadedFromMemory doesn't match image D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll Symbol file D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll.mdb doesn't match image D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll debugger-agent: Unable to listen on 516