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  1. Jenkins
  2. JENKINS-45509

Xcode 9 requires provisioning profile to be specified when using manual code signing

    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: Blocker Blocker
    • xcode-plugin
    • Xcode 9 (beta 2), xcodebuild plugin 2.0

      Since Xcode 9, builds that use manual code signing require that a provisioning profile is specified in the exportOptions.plist when performing an export operation.

      The help for xcodebuild in Xcode 9 states:

      provisioningProfiles : Dictionary 

      For manual signing only. Specify the provisioning profile to use for each executable in your app. Keys in this dictionary are the bundle identifiers of executables; values are the provisioning profile name or UUID to use.

      It would probably require an extra field in the xcodebuild plugin config to allow a profile to be specified by name orUUID, and if specified, include it in the generated exportOptions plist. Or, possibly allow the option of specifying your own exportOptionsPlist that is used instead of the generated one, if specified.

      Without this option, projects that use manual code signing cannot build with jenkins and this plugin.

       

      the console output for a failing build:

      $ /usr/bin/xcodebuild -exportArchive -archivePath "/pathto/app.xcarchive" -exportPath "/pathto/export" -exportOptionsPlist "/pathto/ad-hocTEAMIDExport.plist"
      2017-07-13 12:02:52.196 xcodebuild[5043:2359795] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path '/var/folders/sh/pathto/logs'.
      2017-07-13 12:02:53.262 xcodebuild[5043:2359795] [MT] IDEDistribution: Step failed: <IDEDistributionSigningAssetsStep: 0x7fc0fdfd8720>: Error Domain=IDEDistributionSigningAssetStepErrorDomain Code=0 "Locating signing assets failed." UserInfo={NSLocalizedDescription=Locating signing assets failed., IDEDistributionSigningAssetStepUnderlyingErrors=(
      {{ "Error Domain=IDEProvisioningErrorDomain Code=9 \"\"MyApp.app\" requires a provisioning profile.\" UserInfo={NSLocalizedDescription=\"MyApp.app\" requires a provisioning profile., NSLocalizedRecoverySuggestion=Select a provisioning profile for the \"Default\" build configuration in the project editor.}"}}
      )}
      error: exportArchive: "MyApp.app" requires a provisioning profile.Error Domain=IDEProvisioningErrorDomain Code=9 ""MyApp.app" requires a provisioning profile." UserInfo={NSLocalizedDescription="MyApp.app" requires a provisioning profile., NSLocalizedRecoverySuggestion=Select a provisioning profile for the "Default" build configuration in the project editor.}** EXPORT FAILED **

          [JENKINS-45509] Xcode 9 requires provisioning profile to be specified when using manual code signing

          James Addyman created issue -
          James Addyman made changes -
          Description Original: Since Xcode 9, builds that use manual code signing require that a provisioning profile is specified in the exportOptions.plist when performing an export operation.

          The help for xcodebuild in Xcode 9 states:
          {quote}provisioningProfiles : Dictionary 

           For manual signing only. Specify the provisioning profile to use for each executable in your app. Keys in this dictionary are the bundle identifiers of executables; values are the provisioning profile name or UUID to use.
          {quote}
          It would probably require an extra field in the xcodebuild plugin config to allow a profile to be specified by name orUUID, and if specified, include it in the generated exportOptions plist.

          Without this option, projects that use manual code signing cannot build with jenkins and this plugin.

           

          the console output for a failing build:

          {{$ /usr/bin/xcodebuild -exportArchive -archivePath "/pathto/app.xcarchive" -exportPath "/pathto/export" -exportOptionsPlist "/pathto/ad-hocTEAMIDExport.plist"}}
          {{2017-07-13 12:02:52.196 xcodebuild[5043:2359795] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path '/var/folders/sh/pathto/logs'.}}
          {{2017-07-13 12:02:53.262 xcodebuild[5043:2359795] [MT] IDEDistribution: Step failed: <IDEDistributionSigningAssetsStep: 0x7fc0fdfd8720>: Error Domain=IDEDistributionSigningAssetStepErrorDomain Code=0 "Locating signing assets failed." UserInfo=\{NSLocalizedDescription=Locating signing assets failed., IDEDistributionSigningAssetStepUnderlyingErrors=(}}
          {{ "Error Domain=IDEProvisioningErrorDomain Code=9 \"\"MyApp.app\" requires a provisioning profile.\" UserInfo=\{NSLocalizedDescription=\"MyApp.app\" requires a provisioning profile., NSLocalizedRecoverySuggestion=Select a provisioning profile for the \"Default\" build configuration in the project editor.}"}}
          {{)}}}
          {{error: exportArchive: "MyApp.app" requires a provisioning profile.}}{{Error Domain=IDEProvisioningErrorDomain Code=9 ""MyApp.app" requires a provisioning profile." UserInfo=\{NSLocalizedDescription="MyApp.app" requires a provisioning profile., NSLocalizedRecoverySuggestion=Select a provisioning profile for the "Default" build configuration in the project editor.}}}{{** EXPORT FAILED **}}
          New: Since Xcode 9, builds that use manual code signing require that a provisioning profile is specified in the exportOptions.plist when performing an export operation.

          The help for xcodebuild in Xcode 9 states:
          {quote}provisioningProfiles : Dictionary 

          For manual signing only. Specify the provisioning profile to use for each executable in your app. Keys in this dictionary are the bundle identifiers of executables; values are the provisioning profile name or UUID to use.
          {quote}
          It would probably require an extra field in the xcodebuild plugin config to allow a profile to be specified by name orUUID, and if specified, include it in the generated exportOptions plist. Or, possibly allow the option of specifying your own exportOptionsPlist that is used instead of the generated one, if specified.

          Without this option, projects that use manual code signing cannot build with jenkins and this plugin.

           

          the console output for a failing build:

          {{$ /usr/bin/xcodebuild -exportArchive -archivePath "/pathto/app.xcarchive" -exportPath "/pathto/export" -exportOptionsPlist "/pathto/ad-hocTEAMIDExport.plist"}}
           {{2017-07-13 12:02:52.196 xcodebuild[5043:2359795] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path '/var/folders/sh/pathto/logs'.}}
           {{2017-07-13 12:02:53.262 xcodebuild[5043:2359795] [MT] IDEDistribution: Step failed: <IDEDistributionSigningAssetsStep: 0x7fc0fdfd8720>: Error Domain=IDEDistributionSigningAssetStepErrorDomain Code=0 "Locating signing assets failed." UserInfo=\{NSLocalizedDescription=Locating signing assets failed., IDEDistributionSigningAssetStepUnderlyingErrors=(}}
           \{\{ "Error Domain=IDEProvisioningErrorDomain Code=9 \"\"MyApp.app\" requires a provisioning profile.\" UserInfo=\{NSLocalizedDescription=\"MyApp.app\" requires a provisioning profile., NSLocalizedRecoverySuggestion=Select a provisioning profile for the \"Default\" build configuration in the project editor.}"}}
           {{)}}}
           {{error: exportArchive: "MyApp.app" requires a provisioning profile.}}{{Error Domain=IDEProvisioningErrorDomain Code=9 ""MyApp.app" requires a provisioning profile." UserInfo=\{NSLocalizedDescription="MyApp.app" requires a provisioning profile., NSLocalizedRecoverySuggestion=Select a provisioning profile for the "Default" build configuration in the project editor.}}}{{** EXPORT FAILED **}}
          Elihai Blomberg made changes -
          Priority Original: Blocker [ 1 ] New: Critical [ 2 ]
          Brandon Stakenborg made changes -
          Priority Original: Critical [ 2 ] New: Blocker [ 1 ]
          Juan Moya made changes -
          Link New: This issue relates to JENKINS-47744 [ JENKINS-47744 ]
          Alkesh Fudani made changes -
          Assignee New: nguyen hoang [ nguyenhoang ]
          Alkesh Fudani made changes -
          Attachment New: Screen Shot 2017-11-27 at 10.40.23 am.png [ 40495 ]
          Alkesh Fudani made changes -
          Attachment New: Screen Shot 2017-11-27 at 10.40.56 am.png [ 40496 ]
          Alkesh Fudani made changes -
          Comment [ [~nguyenhoang] my question meant, how do I put multiple code signing identity and team id?, Sorry for bothering you so many times but I need to sort this out. ]
          Oleg Nenashev made changes -
          Link New: This issue is duplicated by JENKINS-48256 [ JENKINS-48256 ]

            nguyenhoang nguyen hoang
            jamesrantmedia James Addyman
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            23 Vote for this issue
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            31 Start watching this issue

              Created:
              Updated: