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Bug
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Resolution: Fixed
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Critical
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None
Received by mail:
I do have a small problem that -batchmode doesn't always catch the log. It must try and access it at exactly the same moment Unity is moving it to the Editor-prev.log
Started by user anonymous Building in workspace XXXXX Reverting XXXX. Updating YYYYY At revision 1020 no change for YYYYY since the previous build Piping unity Editor.log from /Users/Shared/Jenkins/Home/Library/Logs/Unity/Editor.log [workspace] $ /Applications/Unity/Unity.app/Contents/MacOS/Unity -projectpath /Users/Shared/Jenkins/Home/jobs/QuickQuestTestFlight/workspace -quit -batchmode -executeMethod AutomatedBuildUtils.BuildCommandLineiOSTestFilght java.io.FileNotFoundException: /Users/Shared/Jenkins/Home/Library/Logs/Unity/Editor.log (No such file or directory) at java.io.RandomAccessFile.open(Native Method) at java.io.RandomAccessFile.<init>(RandomAccessFile.java:216) at java.io.RandomAccessFile.<init>(RandomAccessFile.java:101) at org.jenkinsci.plugins.unity3d.io.PipeFileAfterModificationAction.call(PipeFileAfterModificationAction.java:52) at org.jenkinsci.plugins.unity3d.Unity3dInstallation$2.call(Unity3dInstallation.java:97) at org.jenkinsci.plugins.unity3d.Unity3dInstallation$2.call(Unity3dInstallation.java:95) at hudson.remoting.LocalChannel$1.call(LocalChannel.java:52) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:680)