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Bug
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Resolution: Fixed
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Minor
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None
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1.0
Atm, the SSE client executes an immediate ping request to the server on receipt of an SSE channel error. This is too eager. We should wait a few seconds before performing the ping, giving the SSE connection a chance to see if it can "fix" itself (e.g. during a reconnect).
I was sure this was how it was working already. Maybe I unwittingly introduced this at some point.
- is related to
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JENKINS-42137 Don't fetch run data on an event if it not already in the store
- Open