• Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: Blocker Blocker
    • unity3d-plugin
    • None

      If i save my installation path like 1st photo, it errors like 2nd photo.

      If i save my installation path like 3rd photo, it errors like 4th photo.

       

      Error on 4th photo it happens because that path on the 3rd photo outside from Editor directory.

      That means i have to save path like 1st photo. But plugin automatically adds "/Editor/Unity.Exe" that path and it makes another errors.

       

      What should i do ? 

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          [JENKINS-64450] Unity3d Installation Path DeadEnd

          M added a comment - - edited

          Option 1 is the one to go obviously.
          Then you should fix your compilation issues in your JenkinsBuilds.cs, they are not related to the plugin.

          Maybe a missing definition flag. You're not allowed to access UnityEditor in builds.

          You should close the issue as it's not a bug.

          M added a comment - - edited Option 1 is the one to go obviously. Then you should fix your compilation issues in your JenkinsBuilds.cs, they are not related to the plugin. Maybe a missing definition flag. You're not allowed to access UnityEditor in builds. You should close the issue as it's not a bug.

            lacostej lacostej
            mrakbulut Mert
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              Created:
              Updated: